Right, Sony. The behemoth that is console gaming. Expectations for PlayStation are at an all-time high this year, which is a terrible place to be if you’re presenting at E3. I think there is a far better result from studios, publishers and platforms that work their communication around lowering expectations – resulting in either met expectations or pleasant surprise.
I think after Andrew MK, having Gustavo Santaolalla play a spot of banjo to lead us into The Last of Us 2 is much more my vibe. I never platinum’d TLOU1, but one of my proudest trophies is completing NG+ on Hardcore difficulty.
If you ever needed to show a bit of gameplay to get you excited about a game – then Naughty Dog absolutely delivered. Oh my God. For the entirety of this footage, I completely forgot about my overwhelming hatred of Sony and their inability to let me change my username. Hell, I’ll play this game on someone else’s account – it’s just downright gorgeous.
The intermission style panel discussion with Sid Shuman and Ryan Clements interviewing Shawn Layden was a strange change of beat, but I have to admit – it was nice seeing them in-the-flesh, rather than just a disembodied voice in my ear or car stereo once a week via the podcast.
Importantly, Layden announced the introduction of a New Game Plus for God of War, which I didn’t realise I even wanted until he mentioned it – but now that he has, I am completely on-board.
I could take-or-leave any of the Call of Duty news, but I’ll absolutely take a bit of Black Ops for free with my PlayStation Plus.
And I’m still a PSVR virgin, so I’m just going to gloss over any news in that space.
One of the surprising titles from the conference was Ghosts of Tsushima, which looks like something that might struggle on my OG PS4, or it’s certainly going to cause it to sound like a jet engine taking off. I don’t think I’ve heard or read anything about this so I’m not sure if it was an announcement, or more meat-on-the-bones, but either way, I liked the look of it. Like? Maybe strongly like is a better phrase. You know … like ‘like-like’ but not ‘love-like’.
You get the idea.
Destiny 2 Forsaken is still appealing to me, but I think that it’s been dissected enough over the past few weeks, particularly from the core Destiny sites, so I’m not going to be able to add much more – particularly when it was little more than a short teaser. I suggest you would learn much more through reading Bungie.net than holding out for info at the E3 press conference. Needless to say – they better not kill-off Cayde-6 though. Don’t you touch my Nathan Fillion, Bungie!
Control looked incredible. I even texted a friend to comment that Xbox had nothing that came close to this visually during their press conference, but it’s quite possible that I’ve just bought into the hype of the presser – if anything I think Quantum Break probably fits that criteria – but gameplay alone certainly held up as a work of art. It’s only after-the-fact that I realised that Remedy is the developer, which is exactly why it had the QB feel!
I was concerned that this was going to be a PlayStation exclusive, but Sam Lake has since come out and confirmed that it’s coming cross-platform.
Resident Evil 2 … looks gorgeous … I don’t think I’ve ever actually played RE2 … If I cast my mind back, I’m not actually sure I’ve finished RE1 properly … but there is certainly enough aesthetic here to get me interested.
Trover Saves the Universe. What? Much like Seth McFarlane has turned every one of his creations into essentially ‘the same thing’, this felt very Rick and Morty – just with new characters. I don’t know if that’s a bad thing or not, I’ve only just really started getting into Rick and Morty (which I love), but I feel like you could grab yourself a cheap voice actor for a bit of variety and – if the material is good enough – it will hold up.
I can’t understand the deep-rooted love for Kingdom Hearts III but it was clearly enough to get coverage at both Xbox and Sony’s stage … so I guess this is now going to end up on my to-do list. What did appeal to me was Sony packaging them all together as part of the final package (though I assume that 1.5 and 2.5 are remasters).
Nioh 2 adds itself to the list-of-games-that-I-haven’t-played-the-first-one-of. The internet seems excited though, so it seems like I’ll be locked in a gaming room for the rest of the year to try and finish this off.
Not even touching Death Stranding. I wonder if I have to hand in my Sony fan card (which was already on its last legs – where was my username change, Sony?) if I admit to not really liking the vibe I get from Kojima’s latest foray?
And then, the title we’ve probably all been waiting for – Spider-Man. It’s so utterly, utterly disappointing that this isn’t coming to Xbox or PC, but business is business, and I think Sony have made a very sensible decision grabbing this one as an exclusive. If I ask my son who he likes more – Spider-Man or Batman – he comes back with a decisive Spider-Man, which nearly gets him disowned from the family every time, but I satisfy my rage by telling myself that Spider-Man is actually my favourite Marvel character and Batman my DC. It hasn’t helped the last few years in realising that the rights to Spider-Man were owned by Fox, but once again, I have become incredibly good at disassociation as I get older, so I will endure.
Let me just say, the gameplay for Spider-Man is A+. A PLUS. The city is beautiful, the combat is second-to-none and the library of characters looks to fill a comic-book lover’s wishlist. If I can find myself a limited edition Spider-Man PS4 Pro console, then there’s a not-insignificant chance that I’ll be throwing my money at whatever retailer is going to take it.
The post-conference chatter with Shuman and Clements essentially included a little more gameplay from Spidey, as well as the announcement of a new PSVR game from From Software.
If you listened to the internet, you would think that the Sony conference was terrible. Sure, the approach to focussing on 5-6 big games and the inclusion of a panel was a bit ‘different’, but it was a good example of quality over quantity (compared with Xbox’s focus on showing 50 games). And when it comes to quality, Sony certainly delivered. I won’t say that the quality on-show was necessarily better or worse than Microsoft’s – I think there’s been strong positives to take away from most shows this weekend. But, and I apologise for the wax lyrical, but maybe at some point the discussion can turn from ‘who won?’ E3 to just being about the general love of gaming and the communities which form around it. For all my pessimism in life, I don’t really play PUBG, but I do enjoy its success. Kojima isn’t really my bag, but I love that others love him.
In the wise words of Rodney King: Can’t We All Just Get Along?
Congratulations to everyone at E3 2018, and I sincerely mean that. For every shooter, puzzler, platformer, strategy, collectable card game, platform, and engine that fills our gaming libraries with great content each-and-every day, thank you.
It’s a great time to be a gamer …
… even if we’re stuck with our twelve year old PlayStation usernames.