Posted in Age of Magic, Games, Mobile

AoM Light Campaign 1-14 Murk and Fyre

The team goes head to head with ‘Abaddon’ in this round, but – for a change – it does not end up with you obtaining Abaddon for your hero roster, instead he is just ‘gone.’

Abaddon tickles that bad guy vibe that you need in a proper game. He’s big. He goes up against a red backdrop nicely. He has a big sword. And, perhaps most importantly, he has a supernatural affinity for fire. It took me a couple of rounds to kill him without any team loss, but I got it over the line, and did a mad dash to the end of the Act.

Next stop, the Fallen Lord.

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All-around nice-guy.

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