Once again, we are given a dark-and-dingy level to face, though this was admittedly one of the easier levels to collect all the special coins on.
For starters, there seemed to be lees volatility in the enemy (bats), and while they still presented a threat like any other flying enemy, they weren’t haphazard and, on-the-whole, a fairly conservative enemy.
The other boon for this level is that there are more chances to correct your mistakes – that is, chances to jump backwards. It might sound a bit silly, but jumping backwards in Super Mario Run is one of my favourite things to do. I don’t know whether it’s the animation or the fact that I get to pick up more coins or kill another enemy, but I find it satisfying every single time.