Ultimate Briefcase

Well … this is certainly a video game. I can’t quite work out what the ‘end state’ of Ultimate Briefcase is, but I think it invokes a bit of an ‘endless runner’ spirit. That is, keep on going until you die … and then repeat the process until you die again. Repeat. Repeat. Repeat.

The basic movement of the game is left and right, at least in these early stages, and it involves you dodging bombs for as long as you can. At one point you are able to launch the ‘Ultimate Briefcase’ which essentially just converts it into an umbrella which will cause bombs to harmlessly explode on top of your head, as you carry on your run back and forth for no particular reason.

I am sure that there are some perfectionists for this game who like to really push themselves to reach the upper echelons of the game, or a level that is overwhelming by design, but I’m certainly not one of those people. I was happy to play it, and I’m glad I did for the sake of posterity, but I wouldn’t be so quick to spend any money on it or invest any more time in the game than I already had.

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