Zombie Gunship Survival

Most people who played Call of Duty Modern Warfare (before it went all silly with wall jumping and other sci-fi/futuristic pursuits) will know and love the great level where you provide aerial cover for Price and his team from the comfort of an AC-130 gunship. Bombarding a whole bunch of bad-guys with a very satisfying series of explosions, or peppering bad guys with a mini-gun offers a level of cathartic satisfaction that very few games are able to replicate.

Well, as it turns out, Zombie Gunship Survival does … and it does so quite convincingly on a mobile phone.

I think what makes this game so enjoyable is the haptic feedback you get from firing your minigun at the zombies below. I’ve only had two weapon types to play with so far – the minigun as well as hellfire missiles – but both offer up a slice of tactile joy that I can have in the bathroom as easy as I can in bed or on the couch.

Already, I can see myself enjoying a few more levels in this game. I’ve progressed through a lot of the first ‘chapter’ or ‘stage’, and built up some of my base, but – to be honest – the micromanagement of resources and people and buildings and weapons doesn’t interest me nearly as much as holding down my ‘fire’ button on my minigun and shooting zombies.

And let’s face it – who doesn’t love shooting zombies?

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